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Reel / 2025

2025 Showreel

Client


Personal

Role


Design, animation, sound design

Software used


Cinema 4D, Adobe After Effects

Date


March 2025

Let's whack some characters before jumping into the reel. Here are some of my best works from the past 4 years!

Timestamps

00:09
Sport SG Volunteer Training - CraveFX
Role : Head and animation lead

00:15
Meta Signals - CraveFX
Role : Animation

00:20
HDB Design and Planning Series - CraveFX
Role : Design and Animation

00:22
Singtel TV Jia Le - CraveFX
Role : Concept and animation

00:25
Channel 8 Strike Gold Opener - CraveFX
Role : Animation

00:28
Google Play The Fast Lane - CraveFX
Role : Pixel art animation

00:29
Carbon Easter Social Media Post - Carbon
Role : Responsible for all aspects

00:31
NTUC Learning Hub Upskill - CraveFX
Role : Head and animation lead

00:35
Senoko Solar Share - CraveFX
Role : Head and animation lead

00:39
CraveFX Halloween Social Media Post - CraveFX
Role : Concept design and animation

00:40
Wellpet Whimzees VOHC - CraveFX
Role : Design and animation

reel sketch

Whack a Mole

As a primarily 2D motion designer, I've always been eager to challenge myself with more 3D work. I developed a concept that lets me blend both my 2D and 3D skills in a mixed-media style. Looking back, I may have packed too many assets into a single scene, leading to countless hours of work—but in the end, it was well worth it!

Behind the scenes

One of the biggest challenges was working with simulations. Getting the ticket scene just right took multiple attempts, as I had to keep iterating to achieve a visually appealing result without any clipping. In the end, I animated and cached different layers of tickets separately, focusing on what looked best in the scene. After all, what matters is what the camera sees—everything outside the frame doesn't need to be perfect! haha

Next


SportSG Volunteer Training